@startuml
sprite $dbeaver [48x48/16] {
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000000000000000000000012210000000000000000000000
}


!define DEV2_DBEAVER(_alias) ENTITY(rectangle,black,dbeaver,_alias,DEV2 DBEAVER)
!define DEV2_DBEAVER(_alias, _label) ENTITY(rectangle,black,dbeaver,_label, _alias,DEV2 DBEAVER)
!define DEV2_DBEAVER(_alias, _label, _shape) ENTITY(_shape,black,dbeaver,_label, _alias,DEV2 DBEAVER)
!define DEV2_DBEAVER(_alias, _label, _shape, _color) ENTITY(_shape,_color,dbeaver,_label, _alias,DEV2 DBEAVER)
skinparam folderBackgroundColor<<DEV2 DBEAVER>> White
@enduml